![]() When the mech comes out, shoot it until it starts to come around toward you and then run across the room to the other side while it is behind the crates, using your cloak for the first few seconds. You can shoot, and be shot, through the gaps in the boxes. If the bad guys come around the crates and flank you it is deadly. The hardest part here was the area near the end, make sure just after the Weapon Locker that you head directly to the right and have your squad follow you over there. You need the Heavy Ammo upgrade to fire the Cain twice. If you want to end the game faster, go Paragon. ![]() I ran out of ammo for my heavy weapon, but the Viper Sniper Rifle (another good reason to import a previous finish) worked well with the time dilation thing allowing me to get off 4 shots into the gunship before I needed to get back into cover. You do need to take the ship’s shields down once in order to progress, but at this difficulty by the time that happens Kasumi is ready to go when it comes back. Generally, you need to shoot them fast when you see them, using cloak to maximize the damage. I found that by cloaking and going into one of the containers in one of the later areas that I was able to get one of the Vanguards in a position to hit her around a corner and she was stuck. The exceptions to this are the light mechs and Vanguards, they will come after you. Most of the bad guys don’t chase you down. Of course, not doing this mission rules out the two that follow it in the sequence but the third one once again is full of infinite mechs, and in the enclosed area it is hard to navigate and survive on a lower difficulty much less Insanity. I almost finished that one the light mechs got me on the way to the shuttle after I killed the heavy mech. The crashed freighter mission has infinite mechs that come way too fast (though if they stuck to the cargo manifest, “infinite” would not be the case). The Eclipse Smuggling Depot has two heavy mechs that will come after you at the same time I find that impossible to survive when they don’t die as fast as you do, and the reward is based on saving things alone. I said “successfully” above, because there are two that I have not completed successfully on this difficulty. Having to go back to a much earlier save because the auto save gets you stuck on a mission that you just can’t finish is annoying to say the least. I cannot stress this enough, save before you go to any planet mission. You won’t have enough money to buy all that stuff on your first stop, but if you do some missions on the Normandy and find the few planets you can visit successfully you should be able to buy everything you need. Get Kasumi on the Citadel and Zaeed on Omega while you are there. I would concentrate on Sniper Rifles, Medi Gel, Damage Protection, Tech Damage and Health. I suggest you visit the Citadel and Omega to get the upgrades you think you need. ![]() If you can solo the enemies then let your squad lie, late in the game you will not have all the gel you can carry and it becomes precious. For this, and the entire game, you need to make a judgment call about medi-gel. If you did not do so during your first playthrough, you probably need to reload your last save from your import and redo your skills. I had one wasted point because I forgot to go back to my save game from the end of the previous play and reallocate my points.Īll the enemies in both areas are synthetic, so having the Heavy Disruptor Ammo upgrade is very effective. My Build (everything without a number is level 4) This will save you money and resources in not having to upgrade to get them, though you still “get” a few weapons as part of the story even if you have them in the Armory. Another great bonus is that you keep all of your heavy weapons and many of your better weapons as well as most of your armor upgrades. You can change that pick once you get Mordin if you don’t like it, but I found it VERY useful to have in conjunction with the AI Hacking power. I suggest that you import an Infiltrator from a previously completed ME2 playthrough and select Dominate (you did play a Renegade at some point, right?) as your bonus power. This is just my way of doing it, I’m certain there are others.
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